Driving through the small roads in New England and other parts of the world
I have been to have telephone poles and trees lining the road, often times as close or closer that garbage bins. Why doesn't the visualization show these? Some say too narrow, but I see garbage bins of similar diameter to trees and also small orange cones. Curious, as these poles and trees are very hazardous, more so than bins. Thanks for any thoughts.
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TLDR: Just because the UI does not show an icon does not mean the car does not see it.
I'm not sure why trash cans were given higher priority than other objects, but I only see traffic cones (or what the car detects as traffic cones), small poles like those along an express lane, certain road signs, and trash cans. However, the car does a pretty good job displaying markings from the road surface, such as left/right arrows, railroad crossing indicators, etc.
It's likely because the purpose of the UI is to build confidence in the system and sell FSD. Thus, the UI needs to emphasize objects that make the computer seem "smart". It's easy for the computer and people to look at a trash bin and see that it's a trash bin, and people think it's amazing because trash bins move around all the time and thus seeing the computer identify a trash bin gives an "ah-ha!" moment to the viewer, which is the ultimate goal.
It will be interesting to see what comes next.